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Mobile Computing

Implications for the Advertising IndustryUnder constructionThis page to be editted

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New Advertising Models

  • Cross Marketing Alliances: Expect many players to form cross marketing alliances to promote each other goods and services. Whilst this is not a new technique, the interactive facilities allow each party to drive viewers to the others channel. See the box for the Sega - BSkyB link-up.
  • In Programme Promotion: With Digital TV we may well see the return to the original Soap Opera with advertisers paying to sponsor the programmes. Another option would be for the goods to be used in the programme. Viewers could then press the appropriate remote button to see more details and purchase the product.
  • Electronic Programme Guides (EPG) Promotion: With Digital TV and its hundreds of channels, viewers will become reliant on the EPGs. Just like the Radio and TV Times, there will be opportunity to advertise within the EPG but the real advantage is that adverts can be pre-programmed to only display when certain criteria programmes are displayed or selected.
    • For example, viewers who select the BBC 2 Money Programme could see an ad for the Standard Life Bank High Interest Savings Account.

Sega - BSkyB Alliance around Dreamcast

Sega will advertise its Dreamcast console on BSkyB including a 90 second "infomercial" and also promote BSkyB on its Dreamcast internet portal site.

BSkyB will promote the Dreamcast console on its internet portal www.skynow.co.uk as well as provide editorial content for the Dreamcast portal and links to Sega's online shop.

Together they will offer a combined Dreamcast + BSkyB Set Top Box.

 

Multi-medium Distribution Channels

Knowledge Acquisition

Integrated Processes

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External Resources
 

  1. Cooper, Alan, 1999, Customer Knowledge Management and Mass Customisation, Internet Business, April 1999.
  2. See the full list of resources for this web site for other related resources.


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